There's an elementary level AAR (first time player) at boardgamegeek, and a quite sophisticated one in a blog called Just Roll Sixes.
I enjoyed this game when it was given to me in the 80s and I enjoy the re-release more. The bucket of dice combat system is far superior to CRTs, and the impulse system creates a superb level of tension.
My only quibble is that the naval system makes it easier to control sea zones with tactical air than with ships, but that's a minor quibble. I will follow with some notes for solitaire play and strategy in the 1939 scenario.
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