The chart below was created by Landing.ai's Agentic Document Extraction from a PDF version of a large Word file. I created the word file by copying the graduation image of students into an MS Word file and sorting alphabetically by job.
Great work, AI!
My reference chart is incomplete. It is missing several fates, among which are:
- Blood lord (Increases sacred magic and demonology learning rates by 1.5%)
- Dead! (No bonus)
- Elf King (You gain +15% prestige from events)
- Famous bard (Gain 5 natural mana and 5 gold every time you interact with peasants)
- Grandma eater (?)
- Great old one (Increases the efficiency of your observatories by 3%)
- Inventor (Reduces the cost of alchemy cards by 5)
- Plane walker (Increases the efficiency of cross-dimensional rooms by 1.5%)
- Portal master (Increases portal magic learning rate by 1%)
- Spirit speaker (Increases the efficiency of your career counselors by 5%)
- Star gate manufacturer (Receive 10 arcane mana each season)
- Time warrior (Receive 2 arcane mana each season)
- War tattoo artist (Improves your relationship with orcs by 2%), and
- Wild lord (Your relationships with peasants and with the adventurer’s guild improve 1.5% faster)
Fate |
Effect |
Conditions |
Modifiers |
Abyssal guardian |
Increases the Beast Magic learning rate by 1.5% |
Minimum authorized level: Beast Magic 2; Minimum
authorized level: Portal Magic 2; Minimum authorized level: Demonology 2 |
|
Adventurer |
Gain 200 Gold |
Sum of magic levels: 5 |
Order alignment: Chaotic |
Alchemist |
Receive three random components and 80 Alchemy Mana |
Minimum authorized level: Potions 3; Minimum authorized
level: Enchantment 3; Minimum authorized level: Runes 3 |
|
Altar child |
Receive 50 Gold |
Minimum authorized level: Sacred Magic 1 |
|
Angel |
All new students have a +2.5% chance of having the 'Chosen
by the Light' trait |
Minimum authorized level: Sacred Magic 5 |
Moral alignment: Good |
Animal archivist |
Increases the efficiency of rune scriptoriums by +1% |
Minimum authorized level: Beast Magic 2; Minimum
authorized level: Runes 2 |
|
Antidote master |
Increases the efficiency of all potion rooms by +3% |
Minimum authorized level: Herbalism 3; Minimum authorized
level: Divination 3; Minimum authorized level: Runes 3 |
|
Apothecary |
Your students rest 0.75% faster |
Minimum authorized level: Herbalism 3; Minimum authorized
level: Potions 3 |
|
Apprentice healer |
Your infirmaries are 0.5% more efficient |
Minimum authorized level: Sacred Magic 2 |
Has the trait Hypochondriac |
Arcane advisor |
Receive 10 Arcane Mana each time you interact with the
King |
Minimum authorized level: Elementalism 5; Minimum
authorized level: Temporal Magic 4 |
|
Arcane sculptor |
All new students have a +0.5% chance of having the 'Arcane
scholar' trait and -0.5% of having the 'Down to Earth' trait |
Minimum authorized level: Enchantment 3; Minimum
authorized level: Elementalism 2 |
|
Archdruid |
Increases the Druidism learning rate by 1.5% |
Minimum authorized level: Druidism 5 |
|
Archmage |
Increases Mana gain while studying by 1% |
Master 4 types of magic at level 4 or higher |
|
Armorer |
Increases the efficiency of hero chapels by 1% |
Minimum authorized level: Heroism 2; Enchantment 1;
Assassination 1 |
|
Assassin |
Sets to 0 your lowest reputation stat and gives you 100
Gold |
Minimum authorized level: Assassination 4 |
Moral alignment: Evil |
Barbarian |
All new students have a +3% chance of having the 'Athlete'
trait |
Minimum authorized level: Heroism 4; Minimum authorized
level: Assassination 4 |
Order alignment: Chaotic; Has the trait: Athlete |
Barber |
Receive 100 Light Mana and 100 Shadow Mana |
Minimum authorized level: Assassination 1; Minimum
authorized level: Sacred Magic 1 |
|
Bat breeder |
Receive 6 Arcane Mana when you draw a Natural Magic card |
Must be True Vampire; Minimum authorized level: Beast
Magic 2; Minimum authorized level: Elementalism 1 |
|
Beast binder |
Gain 10 Alchemy Mana each time you interact with the Orcs |
Minimum authorized level: Enchantment 4; Minimum
authorized level: Beast Magic 4 |
|
Blade master |
Increases the Assassination learning rate by 1.5% |
Minimum authorized level: Assassination 3; Minimum
authorized level: Retribution 2; Minimum authorized level: Heliborn 2 |
|
Bloodhound |
Playing an artifact improves your relationship with the
Inquisition by 1 |
Hits the trait: Werewolf; Minimum authorized level:
Retribution 2; Minimum authorized level: Beast Magic 2 |
|
Bodyguard mage |
All new students have a +4% chance of having the
'Steadfast' trait |
Minimum authorized level: Portal Magic 3; Assassination 3;
Potions 3 |
|
Bounty hunter |
Increases all adventurer reputation gains by 2% |
Minimum authorized level: Temporal Magic 2; Minimum
authorized level: Assassination 2 |
|
Cartographer |
Receive 100 Light Mana and 100 Arcane Mana |
Minimum authorized level: Heroism 1; Minimum authorized
level: Portal Magic 1 |
|
Calligrapher |
All new students have a +0.5% chance of being smarter |
Minimum authorized level: Runes 3; Minimum authorized
level: Herbalism 1 |
|
Carnivorous plants gardener |
Mandragore root card, |
Minimum authorized level: Druidism 2; Minimum authorized level: Assassination 2 |
|
|
|
|
|
Cemetery guardian |
Gain 10 Gold each time you interact with the Lord of Evil |
Has the trait: Vampire; Minimum authorized level:
Necromancy 2; Minimum authorized level: Assassination 1 |
|
Chaos warlock |
Increases the efficiency of demonic chambers by 2% |
Minimum authorized level: Demonology 3; Minimum authorized
level: Portal Magic 3 |
Has the trait: Unbreakable; Has the trait: Ambitious |
Chimera creator |
Increases the efficiency of stables by 3% |
Minimum authorized level: Beast Magic 4; Necromancy 2;
Enchantment 4 |
|
Circus handler |
Receive 100 Natural Mana and 100 Arcane Mana |
Minimum authorized level: Beast Magic 1; Minimum
authorized level: Elementalism 1 |
|
Clockmaker |
Receive 100 Arcane Mana and 100 Gold |
Minimum authorized level: Temporal Magic 2 |
|
Clock winder |
Receive 50 Arcane Mana |
Minimum authorized level: Temporal Magic 1 |
|
Conscripted mage |
Increases all King reputation gains by 1% |
Minimum authorized level: Heroism 1; Minimum authorized
level: Elementalism 1 |
|
Contract killer |
Gain 15 Gold each time you encounter the Lord of Evil |
Minimum authorized level: Potions 5; Minimum authorized
level: Assassination 3 |
Has the Pact: Dissent |
Corrupted pyromancer |
Increases the Demonology learning rate by 1% and increases
your reputation with the Lord of Evil by 15 |
Minimum authorized level: Elementalism 4; Minimum
authorized level: Demonology 3 |
|
Craftsman |
Increases the efficiency of enchantment workshops by 0.5% |
Minimum authorized level: Enchantment 2 |
|
Cultist |
Receive 1 Arcane Mana each season for each deep one in the
school |
Has the trait: Deeptalk; Sum of magic levels: 14 |
|
Dark elf |
+10% Shadow Mana from events |
Has the trait Elf; Minimum authorized level: Assassination
3; Minimum authorized level: Necromancy 2; Minimum authorized level:
Demonology 1 |
Has the trait: Aggressive |
Death master |
Increases the efficiency of crypts by 3% |
Minimum authorized level: Necromancy 4; Minimum authorized
level: Enchantment 4 |
Has the trait: Ambitious |
Demon |
All new students have a +5% chance of having the 'Shadow
disciple' trait |
Minimum authorized level: Demonology 5; Minimum authorized
level: Elementalism 3 |
|
Demon hunter |
Increases the efficiency of truth rooms by 1% |
Minimum authorized level: Retribution 2; Minimum
authorized level: Demonology 2 |
|
Divine fertilizer assistant |
Increases the learning rate of all Natural Magic
disciplines by +0.5% |
Minimum authorized level: Potions 2; Minimum authorized
level: Druidism 2; Minimum authorized level: Sacred Magic 2 |
|
Dragon rider |
Receive a random dragon card |
Minimum authorized level: Beast Magic 3; Minimum
authorized level: Heroism 3 |
Has the trait: Dragon rider |
Dragon slayer |
Receive 10 Light Mana each time you interact with the
Inquisition |
Minimum authorized level: Retribution 4; Minimum
authorized level: Beast Magic 4 |
|
Draug |
Receive 2 Alchemy Mana by playing a room card |
Minimum authorized level: Runes 3; Minimum authorized
level: Necromancy 2 |
Has the trait: Courageous |
Druid |
Receive 500 Natural Mana |
Minimum authorized level: Druidism 4 |
Order alignment: Neutral |
Elementalist |
Increases the Elementalism learning rate by 1% |
Minimum authorized level: Elementalism 1 |
|
Elemental summoner |
Your Elementalism dojos are 1% more efficient |
Minimum authorized level: Portal Magic 3; Minimum
authorized level: Elementalism 3 |
|
Enchanter |
Grants 400 Alchemy Mana and improves the Alchemy learning
rate by 1% |
Minimum authorized level: Enchantment 5; Heroism 2;
Elementalism 1 |
|
Exorcist |
Increases the Sacred Magic and Demonology learning rates
by 1.5% |
Minimum authorized level: Retribution 5; Minimum
authorized level: Demonology 5 |
Removes the trait: Bibliophobia |
Fantastic beast handler |
Gain two random animal cards |
Minimum authorized level: Beast Magic 5; Minimum
authorized level: Runes 3 |
|
Fossil hunter |
Gain 10 Gold after each meeting with the Adventurer's
guild |
Minimum authorized level: Temporal Magic 4; Minimum
authorized level: Beast Magic 3 |
|
Gardener |
Receive 150 Natural Mana |
Minimum authorized level: Druidism 2 |
|
Ghoul |
Your new students have a 2% chance of losing the
'Claustrophobia' negative trait |
Minimum authorized level: Necromancy 1; Minimum authorized
level: Herbalism 1 |
|
Gladiator |
Elementalism dojos are 1.5% more efficient |
Minimum authorized level: Assassination 3; Minimum
authorized level: Elementalism 3 |
|
Golem manufacturer |
Receive an Unfinished Golem artifact and 250 Gold |
Minimum authorized level: Enchantment 4; Minimum
authorized level: Runes 1 |
Has the trait: Diligent |
Grand disciplinary master |
Gain 20 Light Mana each time you interact with the other
headteacher |
Minimum authorized level: Demonology 4; Sacred Magic 4 |
Has the trait: Stubborn; Well-behaved |
Gravedigger |
Receive 2 Light Mana when you draw a Shadow card |
Minimum authorized level: Necromancy 1; Minimum authorized
level: Sacred Magic 1 |
|
Great priest |
Increases Sacred Magic learning rate by 1% |
Minimum authorized level: Sacred Magic 4 |
|
Guard |
Gain 5 Gold for every interaction with the King |
Minimum authorized level: Heroism 1; Sum of magic levels:
10 |
Has the trait: Courageous |
Guinea pig tamer |
Increases the efficiency of pig chambers by 1% |
Minimum authorized level: Elementalism 2; Minimum
authorized level: Beast Magic 3 |
Has the trait: Courageous |
Hallucinogenic plant gardiner |
Earn 1000 Gold and 200 Natural Mana |
Minimum authorized level: Herbalism 3; Minimum authorized
level: Plant Magic 2 |
-1 House: Comical |
Herbalist |
All your potions are 0.5% more efficient |
Minimum authorized level: Herbalism 2 |
|
Hero |
Reduces all Prestige losses by 0.5% |
Minimum authorized level: Heroism 2; Sum of magic levels:
7 |
Moral alignment: Good |
Imp |
Reduces the cost of Shadow cards by 1 |
Minimum authorized level Assassination 1; Necromancy 1;
Demonology 1 |
Order alignment Chaotic; Moral alignment Evil |
Infernal summoner |
Gain 10 Shadow Mana each time you encounter the Lord of
Evil |
Minimum authorized level: Demonology 4; Minimum authorized
level: Portal Magic 4 |
|
Ink maker |
Receive 100 Natural Mana and 100 Alchemy Mana |
Minimum authorized level: Runes 1; Minimum authorized
level: Herbalism 1 |
|
Innkeeper |
All characters recover from Hunger 0.5% faster |
Minimum authorized level: Beast Magic 1; Herbalism 1;
Potions 1 |
|
Inquisition apothecary |
Gain 200 Light Mana, |
Minimum authorized level: Herbalism 4; Minimum authorized level: Retribution 3 |
|
|
|
|
|
Inquisition blacksmith |
Receive 1 random card among the following: Reliquary, |
Minimum authorized level: Enchantment 3; Minimum authorized level: Retribution 2 |
|
|
|
|
|
Karmic healer |
Infirmaries are 1% more efficient |
Minimum authorized level: Enchantment 2; Minimum
authorized level: Potions 2 |
Has the trait Hypochondriac |
Kraken breeder |
All new teachers have a +3% chance of having the
'Ex-adventurer' trait |
Has the trait: Deepfolk; Minimum authorized level: Beast
Magic 2; Minimum authorized level: Retribution 4 |
|
Librarian |
All new students have a +1% chance of having the 'Worker'
trait |
Sum of magic levels: 9 |
Has the trait Worker |
Lich |
Increases the Necromancy learning rate by 1.5% |
Minimum authorized level: Necromancy 5 |
Moral alignment: Evil |
Magic club manufacturer |
You gain +10% Gold from events |
Has the trait: Half-Orc; Minimum authorized level:
Herblore 1; Minimum authorized level: Elementalism 1; Minimum authorized
level: Enchantement 1 |
|
Magic historian |
The progress of Evil is pushed back by 1% |
Minimum authorized level: Runes 4; Minimum authorized
level: Temporal Magic 4 |
|
Magician prince |
Receive 1 Light Mana each season for each elf in the
school |
Has the trait: Elf; Sum of magic levels: 14 |
|
Marine monster hunter |
You gain +10% Arcane Mana from events |
Has the trait: Deepfolk; Minimum authorized level:
Elementalism 4; Minimum authorized level: Assassination 3 |
Has the trait: Seabear; Has the trait: Courageous |
Master assassin |
Sets all negative reputation stats to 0 and gives 200 Gold |
Minimum authorized level: Assassination 5 |
Moral alignment: Evil |
Master brewer |
Receive 3 Alcohol cards |
Minimum authorized level: Potions 4; Minimum authorized
level: Herbalism 2 |
|
Master confectioner |
All new students have a +3% chance of having the 'Gourmet'
trait |
Has the trait: Elf; Has the trait: Gourmet; Minimum
authorized level: Potions 2; Minimum authorized level: Enchantment 1 |
|
Metamorph |
Receive 2 Natural Mana each season |
Minimum authorized level: Runes 3; Minimum authorized
level: Beast Magic 3 |
|
Minion |
Receive 150 Shadow Mana |
Minimum authorized level Necromancy 2 |
Order alignment Lawful; Has trait: Goth |
Minstrel |
|
Minimum authorized level: Temporal Magic 2; Has the trait:
Popular |
Order alignment: Chaotic |
Monster hunter |
|
Minimum authorized level: Assassination 4; Minimum
authorized level: Beast Magic 3; Minimum authorized level: Potions 3; Has the
trait: Steadfast |
|
Myrrh manufacturer |
Cloisters are 1% more efficient |
Minimum authorized level: Sacred Magic 2; Minimum
authorized level: Herbalism 2 |
|
Nature priestess |
Increases the Herbalism learning rate by 1% |
Have embraced at least three Magic or Nature-related
fates. Not Puritanical. |
|
Necromancer |
Receive 500 Shadow Mana |
Minimum authorized level: Necromancy 4 |
Moral alignment: Evil |
Nun |
Increases the Heroism learning rate by 1.5% |
Minimum authorized level: Heroism 3; Minimum authorized
level: Elementalism 2; Minimum authorized level: Herbalism 2 |
|
Old one |
All new teachers have a +2% chance of having the 'Erudite'
trait |
Has the trait: Deepfolk; Minimum authorized level:
Temporal Magic 5 |
Has the trait: Well-behaved |
Pack leader |
Receive 1 Natural Mana each season for each werewolf in
the school |
Has the trait: Werewolf; Sum of magic levels: 14 |
|
Paladin |
Increases all Prestige gains by 0.5% |
Minimum authorized level: Sacred Magic 2; Minimum
authorized level: Heroism 4 |
Order alignment: Lawful; Moral alignment: Good; Minimum
authorized level: Retribution 2 |
Peasant |
Increases peasant reputation by 5 |
No conditions |
No modifiers |
Perfumer |
Receive 100 Alchemy Mana and 100 Arcane Mana |
Minimum authorized level: Elementalism 1; Minimum
authorized level: Potions 1 |
|
Pet demon breeder |
Increases the learning rate of all Shadow Magic
disciplines by +0.5% |
Minimum authorized level: Enchantment 2; Minimum
authorized level: Demonology 2; Minimum authorized level: Beast Magic 2 |
|
Plane shifter |
Students learn Arcane Magic 1% faster |
Minimum authorized level Enchantment 3; Portal Magic 3;
Retribution 3 |
|
Potion master |
Increases the potion learning rate by 1% |
Minimum authorized level: Potions 4 |
|
Priest |
Receive 150 Light Mana |
Minimum authorized level: Sacred Magic 3 |
|
Prince charming |
Increases the efficiency of the Hero's chapel by 1% |
Minimum authorized level: Heroism 4; Minimum authorized
level: Enchantment 3 |
Moral alignment: Good |
Protective spirit |
Receive 100 Light Mana and 100 Natural Mana |
Minimum authorized level: Retribution 1; Minimum
authorized level: Dualism 1 |
|
Psionic |
Reduces the cost of all cards by 5 |
Temporal Magic 5; Portal Magic 5; Enchantments 5 |
|
Puppet master |
Receive 100 Alchemy Mana and 100 Shadow Mana |
Minimum authorized level: Enchantment 1; Minimum
authorized level: Necromancy 1 |
|
Pyrotechnist |
Increases the efficiency of potions by 4% |
Minimum authorized level: Elementalism 3; Minimum
authorized level: Potions 4 |
|
Ranger |
Receive 30 Natural Mana and 20 Gold |
Minimum authorised level: Beast Magic 1 |
|
Ritual master |
Receive 50 Natural Mana |
Minimum authorized level: Druidism 1 |
|
Royal guard |
Gain 10 Gold for every interaction with the King |
Minimum authorized level: Herborn 2; Sum of magic levels:
17 |
Has the trait Courageous |
Royal taster |
Receive 100 Light Mana and 100 Alchemy Mana |
Minimum authorized level: Heroism 1; Minimum authorized
level: Potions 1 |
|
Rune master |
Increases the rune learning rate by 1% |
Minimum authorized level: Runes 4 |
|
Runimancer |
Increases Alchemy Mana gains by 10% during events |
Minimum authorized level: Portal Magic 1; Minimum
authorized level: Runes 5; Minimum authorized level: Retribution 1 |
|
Sandman |
Dormitories are 0.5% more efficient |
Minimum authorized level: Enchantment 2; Minimum
authorized level: Herbalism 2 |
Has the trait: Chatty |
Scholar |
All new students have a +2% chance of having the
'Well-behaved' trait |
Sum of magic levels: 14 |
Has the trait: Worker |
Serial killer |
|
Minimum authorized level: Assassination 2; Has the trait:
Aggressive |
Moral alignment: Evil |
Shadow binder |
All new students have a +1% chance of having the
'Courageous' trait and a -1% chance of having the 'Claustrophobia' trait |
Minimum authorized level: Potions 2; Minimum authorized
level: Necromancy 2; Minimum authorized level: Retribution 2 |
|
Shaman |
Your new students have a 4% chance of losing the 'Allergic
to pollen' negative trait |
Minimum authorized level: Druidism 3; Minimum authorized
level: Elementalism 2 |
|
Shapeshifter |
Gain 200 Natural Mana and increase Druidism learning rate
by 0.5% |
Minimum authorised level: Druidism 3; Minimum authorised
level: Beast Magic 2 |
Modifiers: Has the trait: Ugly |
Shepherd |
Receive 100 Natural Mana and 100 Gold |
Minimum authorized level: Beast Magic 2 |
|
Shinobi |
Assassin arenas are 1% more efficient |
Minimum authorized level: Runes 2; Assassination 2 |
Has the trait: Orphan |
Sigil master |
Students learn Alchemy 1% faster |
Minimum authorized level: Heroism 3; Minimum authorized
level: Demonology 3; Minimum authorized level: Runes 3 |
Help the great Diggit |
Smuggler |
Receive 100 Shadow Mana and 100 Arcane Mana |
Minimum authorized level: Demonology 1; Minimum authorized
level: Portal Magic 1 |
|
Squire |
Receive 30 Light Mana and 20 Gold |
Minimum authorized level: Heroism 1 |
|
Stonecutter |
Receive 30 Alchemy Mana and 20 Gold |
Minimum authorized level: Runes 1 |
|
Sylvan protector |
Increases Natural Mana gains by 15% during events |
Minimum authorized level: Potions 4; Assassination 3;
Druidism 1 |
|
Thaumaturge |
Your new students come with limited magical knowledge |
Have 15 types of magic at level 1 or higher |
Has the trait: Jack of all trades |
Time emissary |
Temporal rooms are 1% more efficient |
Minimum authorized level: Temporal Magic 2; Minimum
authorized level: Heroism 2 |
|
Time monk |
Receive 2 Arcane Mana by playing a room card |
Minimum authorized level: Temporal Magic 3; Minimum
authorized level: Sacred Magic 2 |
|
Time traveler |
Increases the Temporal Magic learning rate by 1% |
Minimum authorized level: Temporal Magic 4 |
Order alignment: Chaotic |
Ulfhednar |
Gain 10 Gold when you draw an Alchemy card |
Has the trait: Werewolf; Minimum authorized level: Runes
3; Minimum authorized level: Heroism 1 |
|
Undead Slayer |
All new students have a +1% chance of having the
'Unbreakable' trait |
Minimum authorized level: Retribution 2; Minimum
authorized level: Necromancy 2 |
Has the trait: Aggressive |
Unicorn handler |
The dolmen room is 0.5% more efficient |
Minimum authorized level: Druidism 2; Minimum authorized
level: Beast Magic 2 |
|
Vampire count |
Receive 1 Shadow Mana each season |
Has the trait: Vampire; Sum of magic levels: 14 |
|
Vigilante |
Increases the efficiency of righteous cloisters by 1% |
Minimum authorized level: Retribution 3; Minimum
authorized level: Heroism 2 |
Moral alignment: Good |
Village guardian |
Receive 50 Light Mana |
Minimum authorized level: Retribution 1 |
|
Village mage |
Receive 15 Mana of each type |
Sum of magic levels: 2 |
|
War leader |
Receive 1 Alchemy Mana each season for each half-Orc in
the school |
Has the trait: Half-Orc; Sum of magic levels: 14 |
|
Warlock |
Increases the Demonology learning rate by 1% |
Minimum authorized level: Demonology 4 |
Has the trait Bully; Moral alignment: Evil |
Werewolf |
All new students have a +2% chance of having the 'Light
sleeper' trait |
Minimum authorized level: Beast Magic 4; Minimum
authorized level: Assassination 1 |
|
Witch hunter |
Increases your reputation with the King, |
Minimum authorized level: Elementarism 3; Minimum authorized level: Retribution 5 |
|
|
|
|
|
Wizard apprentice |
Receive 50 Alchemy Mana |
Minimum authorized level: Enchantment 1 |
|
Worm summoner |
Increases the efficiency of greenhouses by 1.5% |
Minimum authorized level: Necromancy 2; Portal Magic 1;
Herbalism 1 |
|
Youth potion seller |
Gain a 'Philosopher's stone' card and a random potion card |
Minimum authorized level: Potions 2; Minimum authorized
level: Temporal Magic 2 |
" |